StatusLive Servers online11,714 Players52,441 Populated3,325 Wiped · 3 h136 Interval5 min Date28 OCT 2026

DWG RG-S15960Server sheetchecked 20d ago

Dry Creek Modded

Offline 157.85.91.63:23637 checked 20d ago

monthly wipes moddedcarbon
Connect
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,960top 71%
Last wipe43d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Dry Creek Modded
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Dry Creek Modded, and is it online now?

Dry Creek Modded is offline at this moment; 20 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.

What location is recorded for Dry Creek Modded?

A region is not published by Dry Creek Modded. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 157.85.91.63:23637.

What Rust version is recorded for Dry Creek Modded?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on Dry Creek Modded. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Dry Creek Modded?

Dry Creek Modded is not responding at the latest refresh; the last record of it online is 20 days 15 hours ago.

In the rankings, which position does Dry Creek Modded hold?

Player hours over seven days place Dry Creek Modded at #15,960, within the top 71% of ranked servers.

Wipe data

On Dry Creek Modded, when do wipes occur?

An estimate from the force wipe gives Dry Creek Modded's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 43 days 18 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for Dry Creek Modded?

Gather rate for Dry Creek Modded: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Dry Creek Modded loaded?

Size 3,000 with seed 50000: that is the procedural map Dry Creek Modded runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Dry Creek Modded?

The Rust Graphs lists that carry Dry Creek Modded are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On Dry Creek Modded, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): Slots: 75; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Dry Creek Modded publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Dry Creek Modded?

Connect with client.connect 157.85.91.63:23637: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,^z,^y,^m,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players Slots: 75.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded