DWG RG-S7112Server sheetchecked 2h ago
A Shockbyte Rust Server
Offline 157.85.92.1:29880 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:07 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for A Shockbyte Rust Server, and is it up?
Last seen 2 hours ago; right now A Shockbyte Rust Server is offline. About 12 hours ago is when it last restarted, measured from the uptime it reports. 11 of 48 hours up over the last 2 full days, which is 23% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.
What does the recorded performance of A Shockbyte Rust Server show?
Average server fps over the last 48 hours is 201; the lowest was 166. Counted at its highest: 51,212 entities, buildings, deployables and the rest of the world included. 2,903 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is A Shockbyte Rust Server hosted?
A region is not published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 157.85.92.1:29880 is its address.
On which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on A Shockbyte Rust Server?
A Shockbyte Rust Server is not responding at the latest refresh; the last record of it online is 2 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 06:00 UTC, at an average of 1 players.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Over the last seven days, A Shockbyte Rust Server records #7,112 for player hours: the top 32% of all ranked servers.
Wipe times
What is recorded on A Shockbyte Rust Server on wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 2 days 12 hours ago the current world was made.
Map and rules
Which settings does A Shockbyte Rust Server run, and what rules?
Gather rate for A Shockbyte Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has A Shockbyte Rust Server loaded?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 679248032, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
On A Shockbyte Rust Server, what is meant by each tag?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is A Shockbyte Rust Server joined?
Connect with client.connect 157.85.92.1:29880: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.