StatusLive Servers online11,700 Players43,056 Populated3,055 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S8372Server sheetchecked 13m ago

|US|Redline |Duo|Trio|5x|BetterLoot|/Kit|

Online 157.85.92.204:20585 checked 13m ago

5x moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak 2
Rank#8,372top 38%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on |US|Redline |Duo|Trio|5x|BetterLoot|/Kit|
Fig. 2

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:55 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 117 on average
226 / 275
02
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 74 on average
105 / 150
03
JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|NA · groups of 100+ · 5x · biweekly · 7 on average
10 / 120
04
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average
8 / 120
05
WARBANDITS.GG 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEDNA · groups of 8+ · 5x · weekly · 5 on average
4 / 100
06
TemplarGaming 5x Swift Loot++|PvP|MyMini|SkinBox|x5 JUST WIPEDNA · groups of 100+ · 5x · weekly · 3 on average
5 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is |US|Redline |Duo|Trio|5x|BetterLoot|/Kit|, and is it online now?

|US|Redline |Duo|Trio|5x|BetterLoot|/Kit| is up at this moment. The uptime it reports puts the last restart at about 11 hours ago. 95 of 96 hours up over the last 4 full days, which is 99% of the time. First seen by Rust Graphs on 24 October 2026.

Is |US|Redline |Duo|Trio|5x|BetterLoot|/Kit| stable in the figures recorded?

The last 48 hours give an average of 113 server fps and a floor of 44. Counted at its highest: 71,339 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,991 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for |US|Redline |Duo|Trio|5x|BetterLoot|/Kit|?

North America is where the name of |US|Redline |Duo|Trio|5x|BetterLoot|/Kit| points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.92.204:20585 is its address.

On which Rust version is |US|Redline |Duo|Trio|5x|BetterLoot|/Kit| running?

On Linux, |US|Redline |Duo|Trio|5x|BetterLoot|/Kit| runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for |US|Redline |Duo|Trio|5x|BetterLoot|/Kit|?

At the last refresh, |US|Redline |Duo|Trio|5x|BetterLoot|/Kit| recorded 0 players across 75 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 02:00 UTC, at an average of 1 players.

Against other Rust servers, where is |US|Redline |Duo|Trio|5x|BetterLoot|/Kit| placed?

Over the last seven days, |US|Redline |Duo|Trio|5x|BetterLoot|/Kit| records #8,372 for player hours: the top 38% of all ranked servers.

Wipe data

What is recorded on |US|Redline |Duo|Trio|5x|BetterLoot|/Kit| on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 4 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on |US|Redline |Duo|Trio|5x|BetterLoot|/Kit|?

The record of |US|Redline |Duo|Trio|5x|BetterLoot|/Kit|'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 4 days 6 hours ago.

Rules and settings

What settings and rules apply on |US|Redline |Duo|Trio|5x|BetterLoot|/Kit|?

The name records 5x gather for |US|Redline |Duo|Trio|5x|BetterLoot|/Kit|. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has |US|Redline |Duo|Trio|5x|BetterLoot|/Kit| loaded?

Seed 1041043387 and size 3,500 define the procedural map |US|Redline |Duo|Trio|5x|BetterLoot|/Kit| generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain |US|Redline |Duo|Trio|5x|BetterLoot|/Kit|?

These Rust Graphs lists include |US|Redline |Duo|Trio|5x|BetterLoot|/Kit|: 5x Rust servers, by gather rate, Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

On |US|Redline |Duo|Trio|5x|BetterLoot|/Kit|, what is meant by each tag?

The game's server browser reads these tags from |US|Redline |Duo|Trio|5x|BetterLoot|/Kit|: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): 75 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is |US|Redline |Duo|Trio|5x|BetterLoot|/Kit| joined?

Enter client.connect 157.85.92.204:20585 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players 75 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded