StatusLive Servers online11,650 Players32,278 Populated2,796 Wiped · 3 h79 Interval5 min Date29 OCT 2026

DWG RG-S15190Server sheetchecked 10m ago

Tater Mountain

Online 157.85.92.68:28343 checked 10m ago

Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#15,190top 68%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Tater Mountain
Fig. 2

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctMon 28 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:10 UTC19d ago 0 – running 0
Mon 28 Sep, 09:43 UTC30d ago 0 – 11.1 days 0
Thu 17 Sep, 23:46 UTC41d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Tater Mountain, and is it up?

Tater Mountain is up at this moment. About 2 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Tater Mountain show?

Average server fps over the last 48 hours is 190; the lowest was 129. Counted at its highest: 47,762 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,781 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Tater Mountain hosted?

There is no region published by Tater Mountain. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 157.85.92.68:28343.

On which Rust version is Tater Mountain running?

Rust network protocol 2635 and build 168909 on Linux: that is what Tater Mountain runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Tater Mountain?

0 of 10 slots on Tater Mountain are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 0 players.

In the rankings, which position does Tater Mountain hold?

Over the last seven days, Tater Mountain records #15,190 for player hours: the top 68% of all ranked servers.

Wipe times

On Tater Mountain, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On Tater Mountain, when do wipes occur?

No next wipe can be predicted for Tater Mountain: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 19 days 17 hours ago.

Settings

Which rules and settings are recorded for Tater Mountain?

The name of Tater Mountain records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has Tater Mountain loaded?

Tater Mountain runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Tater Mountain appear among the Rust Graphs lists and filters?

On Rust Graphs, Tater Mountain is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Tater Mountain, what is meant by each tag?

Tags published by Tater Mountain, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Tater Mountain joined?

In Rust, press F1 and type client.connect 157.85.92.68:28343 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded