DWG RG-S4662Server sheetchecked 12m ago
tlmm
Online 157.85.93.18:29815 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:05 UTC10d ago | 1 | – | running | 0 |
| Fri 2 Oct, 22:43 UTC26d ago | 1 | halved by day 11 | 15.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is tlmm online, and what uptime has been recorded?
Right now, tlmm is recorded as online. The uptime it reports puts the last restart at about 6 days 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.
Is tlmm stable in the figures recorded?
Average server fps over the last 48 hours is 179; the lowest was 144. Counted at its highest: 50,167 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,990 MB. Players feel low fps and a climbing entity count as lag.
In which location is tlmm hosted?
A region is not published by tlmm. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.93.18:29815 is its address.
On which Rust version is tlmm running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on tlmm. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on tlmm?
Current player count on tlmm: 0, of 75 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 06:00 UTC, at an average of 1 players.
In the rankings, which position does tlmm hold?
Player hours over seven days place tlmm at #4,662, within the top 21% of ranked servers.
Wipe times
What happens on tlmm on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 11 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on tlmm?
Too few wipes are on record for tlmm to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 10 days 11 hours ago the current world was made.
Rules and settings
Which settings does tlmm run, and what rules?
The name of tlmm records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for tlmm?
tlmm runs a procedural map of size 3,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does tlmm appear among the Rust Graphs lists and filters?
On Rust Graphs, tlmm is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On tlmm, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags tlmm publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to tlmm?
Enter client.connect 157.85.93.18:29815 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.