DWG RG-S13916Server sheetchecked 25d ago
A Shockbyte Rust Server
Offline 157.85.93.197:22865 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:07 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is A Shockbyte Rust Server, and is it online now?
The current state of A Shockbyte Rust Server is offline, with the last sighting 25 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.
In which location is A Shockbyte Rust Server hosted?
There is no region published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 157.85.93.197:22865.
What Rust version is recorded for A Shockbyte Rust Server?
Rust network protocol 2634 and build 166652 on Linux: that is what A Shockbyte Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for A Shockbyte Rust Server?
The latest refresh records A Shockbyte Rust Server as offline, last seen 25 days 10 hours ago.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Within the top 61% of all ranked servers: A Shockbyte Rust Server at #13,916 for player hours, seven days recorded.
Wipe data
On A Shockbyte Rust Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
On A Shockbyte Rust Server, when do wipes occur?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 12 hours ago.
Settings
What settings and rules apply on A Shockbyte Rust Server?
No gather rate is stated in the name of A Shockbyte Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is A Shockbyte Rust Server played?
Seed 50000 and size 3,000 define the procedural map A Shockbyte Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On A Shockbyte Rust Server, what is meant by each tag?
Tags published by A Shockbyte Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to A Shockbyte Rust Server?
In Rust, press F1 and type client.connect 157.85.93.197:22865 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp20
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.