StatusLive Servers online11,717 Players54,071 Populated3,364 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S4193Server sheetchecked 11m ago

RustBattleLands | 1000000x | Raidable Bases | Events | PvP

Online NA 157.85.93.29:28015 checked 11m ago

1e+06x monthly wipes moddedoxide
Connect
Players now 3/ 75 4% full
7-day average1peak 6
Rank#4,193top 19% · #709 in NA
Last wipe26d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on RustBattleLands | 1000000x | Raidable Bases...
Fig. 2

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustBattleLands | 1000000x | Raidable Bases | Events | PvP, and is it up?

At this moment RustBattleLands | 1000000x | Raidable Bases | Events | PvP is online. The uptime it reports puts the last restart at about 5 hours ago. 96 of 120 hours up over the last 5 full days, which is 80% of the time. First seen by Rust Graphs on 22 October 2026.

What does the recorded performance of RustBattleLands | 1000000x | Raidable Bases | Events | PvP show?

Average server fps over the last 48 hours is 198; the lowest was 141. Counted at its highest: 107,997 entities, buildings, deployables and the rest of the world included. 4,899 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is RustBattleLands | 1000000x | Raidable Bases | Events | PvP hosted?

The NA tag is how RustBattleLands | 1000000x | Raidable Bases | Events | PvP lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 157.85.93.29:28015.

On which Rust version is RustBattleLands | 1000000x | Raidable Bases | Events | PvP running?

Rust network protocol 2635 and build 168909 on Linux: that is what RustBattleLands | 1000000x | Raidable Bases | Events | PvP runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

Current player count on RustBattleLands | 1000000x | Raidable Bases | Events | PvP: 3, of 75 slots. Averaged across seven days, the player count is 1, with a peak of 6. The 48-hour peak falls at 14:00 UTC, averaging 3 players.

In the rankings, which position does RustBattleLands | 1000000x | Raidable Bases | Events | PvP hold?

RustBattleLands | 1000000x | Raidable Bases | Events | PvP also measures #709 in North America on the same seven-day player-hour count, at #4,193 globally and in the top 19% of ranked servers.

Wipe times

What wipe schedule has been recorded for RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

An estimate from the force wipe gives RustBattleLands | 1000000x | Raidable Bases | Events | PvP's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does RustBattleLands | 1000000x | Raidable Bases | Events | PvP run, and what rules?

1e+06x gather is stated in the name of RustBattleLands | 1000000x | Raidable Bases | Events | PvP. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

RustBattleLands | 1000000x | Raidable Bases | Events | PvP runs a procedural map of size 4,000 with seed 214313, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: RustBattleLands.

Tags

Where does RustBattleLands | 1000000x | Raidable Bases | Events | PvP appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustBattleLands | 1000000x | Raidable Bases | Events | PvP: Rust servers above 10x gather rate, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

On RustBattleLands | 1000000x | Raidable Bases | Events | PvP, what is meant by each tag?

The game's server browser reads these tags from RustBattleLands | 1000000x | Raidable Bases | Events | PvP: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

In Rust, press F1 and type client.connect 157.85.93.29:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rustbattlelands.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players Slots: 75.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded