StatusLive Servers online11,678 Players58,110 Populated3,414 Wiped · 3 h100 Interval5 min Date28 OCT 2026

DWG RG-S15399Server sheetchecked 13m ago

Midnight Rider

Online 157.85.94.108:28015 checked 13m ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,399top 69%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Midnight Rider
Fig. 2

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSat 10 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 19:58 UTC9d ago 1 – running 0
Sat 10 Oct, 22:33 UTC17d ago 2 halved by day 1 7.9 days 1
Sat 10 Oct, 01:09 UTC18d ago 2 – 0.9 days 0
Thu 8 Oct, 19:04 UTC19d ago 2 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
581 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
365 / 400
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
37 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
44 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
164 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
74 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Midnight Rider, and is it online now?

Midnight Rider is up at this moment. The uptime it reports puts the last restart at about 9 days 13 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 8 October 2026 is when Rust Graphs first saw it.

Is Midnight Rider stable in the figures recorded?

231 server fps on average over the last 48 hours, and never under 196. Counted at its highest: 10,791 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,228 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Midnight Rider?

No region is published by Midnight Rider. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 157.85.94.108:28015.

On which Rust version is Midnight Rider running?

On Linux, Midnight Rider runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Midnight Rider?

0 of 40 slots on Midnight Rider are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Midnight Rider placed?

Player hours over seven days place Midnight Rider at #15,399, within the top 69% of ranked servers.

Wipe times

What is recorded on Midnight Rider on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On Midnight Rider, when do wipes occur?

No next wipe can be predicted for Midnight Rider: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 9 days 14 hours ago.

Rules and settings

Which rules and settings are recorded for Midnight Rider?

Gather rate for Midnight Rider: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is Midnight Rider played?

Midnight Rider runs a procedural map of size 1,700 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Midnight Rider appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Midnight Rider: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Midnight Rider, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Midnight Rider publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Midnight Rider joined?

Enter client.connect 157.85.94.108:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded