DWG RG-S12221Server sheetchecked 6m ago
Traveler's Rest
Online 157.85.94.109:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 09:49 UTC6d ago | 0 | – | running | 0 |
| Wed 21 Oct, 06:30 UTC7d ago | 1 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Traveler's Rest online, and what uptime has been recorded?
Traveler's Rest is up at this moment. The uptime it reports puts the last restart at about 4 hours ago. For the last 6 full days the record is 144 of 144 hours up, 100% of the time. First seen by Rust Graphs on 21 October 2026.
Is Traveler's Rest stable in the figures recorded?
106 server fps on average over the last 48 hours, and never under 80. Counted at its highest: 101,753 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,730 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Traveler's Rest?
A region is not published by Traveler's Rest. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 157.85.94.109:28015.
What Rust version is recorded for Traveler's Rest?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Traveler's Rest. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Traveler's Rest?
0 of 40 slots on Traveler's Rest are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is Traveler's Rest placed?
Over the last seven days, Traveler's Rest records #12,221 for player hours: the top 55% of all ranked servers.
Wipe times
What is recorded on Traveler's Rest on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Traveler's Rest?
Too few wipes are on record for Traveler's Rest to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 6 days 2 hours ago the current world was made.
Rules and settings
What settings and rules apply on Traveler's Rest?
Gather rate for Traveler's Rest: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Traveler's Rest?
Size 4,250 with seed 77677: that is the procedural map Traveler's Rest runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Traveler's Rest appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Traveler's Rest are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
On Traveler's Rest, what is meant by each tag?
The game's server browser reads these tags from Traveler's Rest: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Traveler's Rest joined?
Enter client.connect 157.85.94.109:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.