DWG RG-S15849Server sheetchecked 16d ago
A Shockbyte x Discord Production Rust Server
Offline 157.85.94.7:20198 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is A Shockbyte x Discord Production Rust Server online, and what uptime has been recorded?
Last seen 16 days 18 hours ago; right now A Shockbyte x Discord Production Rust Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 11 October 2026 is when Rust Graphs first saw it.
In which location is A Shockbyte x Discord Production Rust Server hosted?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 157.85.94.7:20198 is its address.
What Rust version is recorded for A Shockbyte x Discord Production Rust Server?
Rust network protocol 2634 and build 167398 on Linux: that is what A Shockbyte x Discord Production Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on A Shockbyte x Discord Production Rust Server?
The latest refresh records A Shockbyte x Discord Production Rust Server as offline, last seen 16 days 18 hours ago.
What rank has been recorded for A Shockbyte x Discord Production Rust Server?
Within the top 72% of all ranked servers: A Shockbyte x Discord Production Rust Server at #15,849 for player hours, seven days recorded.
Schedules
On A Shockbyte x Discord Production Rust Server, when do wipes occur?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 17 days ago.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
No gather rate is stated in the name of A Shockbyte x Discord Production Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte x Discord Production Rust Server?
Size 1,500 with seed 50000: that is the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry A Shockbyte x Discord Production Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
Tags published by A Shockbyte x Discord Production Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is A Shockbyte x Discord Production Rust Server joined?
Connect with client.connect 157.85.94.7:20198: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.