DWG RG-S15960Server sheetchecked 23d ago
A Shockbyte Rust Server
Offline 157.85.95.12:21517 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:56 UTC23d ago | 0 | – | running | 0 |
| Thu 1 Oct, 19:32 UTC FW27d ago | 2 | held half | 3.9 days | 0 |
| Thu 24 Sep, 16:49 UTC34d ago | 2 | held half | 7.1 days | 0 |
| Mon 14 Sep, 11:38 UTC45d ago | 3 | halved by day 5 | 10.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for A Shockbyte Rust Server, and is it up?
The current state of A Shockbyte Rust Server is offline, with the last sighting 23 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.
What location is recorded for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 157.85.95.12:21517.
What Rust version is recorded for A Shockbyte Rust Server?
Rust network protocol 2634 and build 166652 on Linux: that is what A Shockbyte Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for A Shockbyte Rust Server?
The latest refresh records A Shockbyte Rust Server as offline, last seen 23 days 21 hours ago.
What rank has been recorded for A Shockbyte Rust Server?
Within the top 71% of all ranked servers: A Shockbyte Rust Server at #15,960 for player hours, seven days recorded.
Wipe data
What is recorded on A Shockbyte Rust Server on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 5.
On A Shockbyte Rust Server, when do wipes occur?
No next wipe can be predicted for A Shockbyte Rust Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 23 days 22 hours ago.
Map and rules
What settings and rules apply on A Shockbyte Rust Server?
Gather rate for A Shockbyte Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is A Shockbyte Rust Server played?
Seed 3567 and size 4,500 define the procedural map A Shockbyte Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
The Rust Graphs lists that carry A Shockbyte Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join A Shockbyte Rust Server?
Connect with client.connect 157.85.95.12:21517: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.