StatusLive Servers online11,621 Players36,954 Populated2,901 Wiped · 3 h57 Interval5 min Date28 OCT 2026

DWG RG-S7835Server sheetchecked 12m ago

RUSTAMAN 2X | SOLO/DUO/TRIO

Online 157.85.95.147:20000 checked 12m ago

2x moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#7,835top 35%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on RUSTAMAN 2X | SOLO/DUO/TRIO
Fig. 2

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:56 UTC8d ago 2 – running 2
Sat 17 Oct, 06:57 UTC10d ago 2 held half 2.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 724 on average
278 / 350
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 542 on average
145 / 150
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 349 on average
173 / 200
04
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 324 on average
58 / 150
05
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 323 on average
8 / 100
06
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 298 on average
78 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RUSTAMAN 2X | SOLO/DUO/TRIO online, and what uptime has been recorded?

Right now, RUSTAMAN 2X | SOLO/DUO/TRIO is recorded as online. The uptime it reports puts the last restart at about 4 days 11 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 15 October 2026.

How does RUSTAMAN 2X | SOLO/DUO/TRIO perform, as measured?

The last 48 hours give an average of 133 server fps and a floor of 33. Counted at its highest: 63,043 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,211 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RUSTAMAN 2X | SOLO/DUO/TRIO?

There is no region published by RUSTAMAN 2X | SOLO/DUO/TRIO. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 157.85.95.147:20000.

What Rust version is recorded for RUSTAMAN 2X | SOLO/DUO/TRIO?

On Linux, RUSTAMAN 2X | SOLO/DUO/TRIO runs Rust network protocol 2635 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on RUSTAMAN 2X | SOLO/DUO/TRIO?

Current player count on RUSTAMAN 2X | SOLO/DUO/TRIO: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is RUSTAMAN 2X | SOLO/DUO/TRIO placed?

Within the top 35% of all ranked servers: RUSTAMAN 2X | SOLO/DUO/TRIO at #7,835 for player hours, seven days recorded.

Schedules

What is recorded on RUSTAMAN 2X | SOLO/DUO/TRIO on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for RUSTAMAN 2X | SOLO/DUO/TRIO?

RUSTAMAN 2X | SOLO/DUO/TRIO's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 8 days 10 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for RUSTAMAN 2X | SOLO/DUO/TRIO?

RUSTAMAN 2X | SOLO/DUO/TRIO takes its gather rate from its name: 2x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is RUSTAMAN 2X | SOLO/DUO/TRIO played?

Seed 471471404 and size 3,500 define the procedural map RUSTAMAN 2X | SOLO/DUO/TRIO generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does RUSTAMAN 2X | SOLO/DUO/TRIO appear among the Rust Graphs lists and filters?

On Rust Graphs, RUSTAMAN 2X | SOLO/DUO/TRIO is placed in these lists: Servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meaning is attached to each tag on RUSTAMAN 2X | SOLO/DUO/TRIO?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RUSTAMAN 2X | SOLO/DUO/TRIO publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to RUSTAMAN 2X | SOLO/DUO/TRIO?

In Rust, press F1 and type client.connect 157.85.95.147:20000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded