StatusLive Servers online11,887 Players99,467 Populated3,953 Wiped · 3 h406 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 10m ago

A Shockbyte x Discord Production Rust Server

Online 157.85.95.212:27169 checked 10m ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte x Discord Production Rust Server
Fig. 2

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 17:52 UTC17d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
366 / 425
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
459 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
981 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
59 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
989 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
27 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?

Right now, A Shockbyte x Discord Production Rust Server is recorded as online. The uptime it reports puts the last restart at about 3 days 4 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 8 October 2026 is when Rust Graphs first saw it.

Is A Shockbyte x Discord Production Rust Server stable in the figures recorded?

The last 48 hours give an average of 98 server fps and a floor of 77. Counted at its highest: 81,825 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,881 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for A Shockbyte x Discord Production Rust Server?

A region is not published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.95.212:27169 is its address.

On which Rust version is A Shockbyte x Discord Production Rust Server running?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for A Shockbyte x Discord Production Rust Server?

Current player count on A Shockbyte x Discord Production Rust Server: 0, of 40 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?

Player hours over seven days place A Shockbyte x Discord Production Rust Server at #15,327, within the top 69% of ranked servers.

Wipe times

On A Shockbyte x Discord Production Rust Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. At 2 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 22 hours ago the current world was made.

Rules and settings

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

Gather rate for A Shockbyte x Discord Production Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has A Shockbyte x Discord Production Rust Server loaded?

Seed 802297829 and size 3,850 define the procedural map A Shockbyte x Discord Production Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain A Shockbyte x Discord Production Rust Server?

The Rust Graphs lists that carry A Shockbyte x Discord Production Rust Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Shockbyte x Discord Production Rust Server, what is meant by each tag?

Tags published by A Shockbyte x Discord Production Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.95.212:27169 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded