StatusLive Servers online11,890 Players103,751 Populated3,994 Wiped · 3 h411 Interval5 min Date29 OCT 2026

DWG RG-S16000Server sheetchecked 25d ago

A Shockbyte Rust Server

Offline 157.85.95.60:21965 checked 25d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#16,000top 71%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 19:38 UTC36d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
335 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
435 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
979 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
45 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
981 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
60 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for A Shockbyte Rust Server, and is it up?

Last seen 25 days 13 hours ago; right now A Shockbyte Rust Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is A Shockbyte Rust Server hosted?

A region is not published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 157.85.95.60:21965.

What Rust version is recorded for A Shockbyte Rust Server?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on A Shockbyte Rust Server?

The latest refresh records A Shockbyte Rust Server as offline, last seen 25 days 13 hours ago.

In the rankings, which position does A Shockbyte Rust Server hold?

Over the last seven days, A Shockbyte Rust Server records #16,000 for player hours: the top 71% of all ranked servers.

Wipe times

What is recorded on A Shockbyte Rust Server on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 36 days 22 hours ago.

Rules and settings

Which settings does A Shockbyte Rust Server run, and what rules?

No gather rate is stated in the name of A Shockbyte Rust Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has A Shockbyte Rust Server loaded?

Seed 50000 and size 1,500 define the procedural map A Shockbyte Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Shockbyte Rust Server, what is meant by each tag?

Tags published by A Shockbyte Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join A Shockbyte Rust Server?

Enter client.connect 157.85.95.60:21965 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded