StatusLive Servers online11,701 Players41,011 Populated3,012 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S15490Server sheetchecked 38d ago

A Shockbyte Rust Server

Offline 157.85.95.93:26268 checked 38d ago

quad moddedoxidesoftcore
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers, and #614 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 1 / 100
02 0 / 233
03
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18 / 350
04
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
67 / 300
05
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
22 / 150
06
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is A Shockbyte Rust Server, and is it online now?

Last seen 38 days 18 hours ago; right now A Shockbyte Rust Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.95.93:26268 is its address.

On which Rust version is A Shockbyte Rust Server running?

The platform is Linux and the version is Rust network protocol 2633 and build 163794 on A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on A Shockbyte Rust Server?

No response from A Shockbyte Rust Server; the server was last seen 38 days 18 hours ago.

Against other Rust servers, where is A Shockbyte Rust Server placed?

Player hours over seven days place A Shockbyte Rust Server at #15,490, within the top 70% of ranked servers. #614 against other quad servers.

Wipe data

On A Shockbyte Rust Server, when do wipes occur?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 46 days 12 hours ago.

Settings

Which settings does A Shockbyte Rust Server run, and what rules?

Gather rate for A Shockbyte Rust Server: not stated in the name. 4 players per group at most (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has A Shockbyte Rust Server loaded?

Seed 170850996 and size 3,500 define the procedural map A Shockbyte Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry A Shockbyte Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

On A Shockbyte Rust Server, what is meant by each tag?

The game's server browser reads these tags from A Shockbyte Rust Server: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp40 (Max players): 40 player slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is A Shockbyte Rust Server joined?

Connect with client.connect 157.85.95.93:26268: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmsoftcore,cs163794,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp40
Max players 40 player slots.
ts4
Group limit The team limit is 4.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded