DWG RG-S6293Server sheetchecked 9m ago
Friend Not Foe / PvE Community / North America
Online NA 158.69.23.51:28016 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 54% in NA, and #369 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 14d 17hThu 12 Nov, 16:02 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 42d 17hThu 10 Dec, 16:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:02 UTC13d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:04 UTC FW27d ago | 5 | halved by day 5 | 13.9 days | 0 |
| Thu 17 Sep, 16:02 UTC41d ago | 5 | halved by day 2 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Friend Not Foe / PvE Community / North America, and is it up?
Right now, Friend Not Foe / PvE Community / North America is recorded as online. About 12 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 165 of 168 hours up, 98% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Friend Not Foe / PvE Community / North America perform, as measured?
The last 48 hours give an average of 59 server fps and a floor of 48. Counted at its highest: 81,165 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,504 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Friend Not Foe / PvE Community / North America?
The NA tag is how Friend Not Foe / PvE Community / North America lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 158.69.23.51:28016.
On which Rust version is Friend Not Foe / PvE Community / North America running?
On Linux, Friend Not Foe / PvE Community / North America runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Friend Not Foe / PvE Community / North America?
At the last refresh, Friend Not Foe / PvE Community / North America recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 1 players.
What rank has been recorded for Friend Not Foe / PvE Community / North America?
Across seven days, player hours give Friend Not Foe / PvE Community / North America #6,293 globally and #1,007 in North America, a top 28% position among ranked servers. Within the quad group it places #369.
Schedules
What happens on Friend Not Foe / PvE Community / North America on the day of a wipe?
An average of 4 players was recorded at the busiest point of its recent wipes. At 7 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 3.5.
Which times and days are wipes plotted at on Friend Not Foe / PvE Community / North America?
Wipes at Friend Not Foe / PvE Community / North America take place every 4 weeks on Thursday at 16:02 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.
Settings
What settings and rules apply on Friend Not Foe / PvE Community / North America?
No gather rate is stated in the name of Friend Not Foe / PvE Community / North America. A group tops out at 4 players (quad). It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Friend Not Foe / PvE Community / North America?
Size 3,700 with seed 653090153: that is the procedural map Friend Not Foe / PvE Community / North America runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Friend Not Foe / PvE Community / North America?
The Rust Graphs lists that carry Friend Not Foe / PvE Community / North America are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Friend Not Foe / PvE Community / North America?
The game's server browser reads these tags from Friend Not Foe / PvE Community / North America: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Friend Not Foe / PvE Community / North America?
In Rust, press F1 and type client.connect 158.69.23.51:28016 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://friendnotfoe.co.uk/ is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts4,^o^z
Game
gmvanilla
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
