StatusLive Servers online11,771 Players77,302 Populated3,736 Wiped · 3 h140 Interval5 min Date28 OCT 2026

DWG RG-S15432Server sheetchecked 10m ago

Respawn Isle / Small Teams / North America

Online NA 158.69.23.51:28036 checked 10m ago

biweekly wipes oxidepremium
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,432top 69% · #1537 in NA
Last wipe12d agobiweekly schedule
Next wipe8d 4hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Respawn Isle / Small Teams / North America
Fig. 2

Server performance

025507510015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 4hThu 5 Nov, 19:00 UTCFW
  2. 15d 2hThu 12 Nov, 16:01 UTC
  3. 36d 4hThu 3 Dec, 19:00 UTCFW
  4. 43d 2hThu 10 Dec, 16:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:01 UTC12d ago 1 – running 0
Thu 1 Oct, 18:03 UTC FW26d ago 0 – 13.9 days 0
Thu 17 Sep, 16:03 UTC40d ago 0 – 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Respawn Isle / Small Teams / North America, and is it online now?

Right now, Respawn Isle / Small Teams / North America is recorded as online. About 3 hours ago is when it last restarted, measured from the uptime it reports. 165 of 168 hours up over the last 7 full days, which is 98% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Respawn Isle / Small Teams / North America stable in the figures recorded?

86 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 74,887 entities, buildings, deployables and the rest of the world included. 2,699 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Respawn Isle / Small Teams / North America?

With its NA tag, Respawn Isle / Small Teams / North America lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 158.69.23.51:28036 is its address.

What Rust version is recorded for Respawn Isle / Small Teams / North America?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Respawn Isle / Small Teams / North America. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Respawn Isle / Small Teams / North America?

0 of 50 slots on Respawn Isle / Small Teams / North America are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does Respawn Isle / Small Teams / North America hold?

Respawn Isle / Small Teams / North America also measures #1,537 in North America on the same seven-day player-hour count, at #15,432 globally and in the top 69% of ranked servers.

Wipe times

What happens on Respawn Isle / Small Teams / North America on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 33 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Respawn Isle / Small Teams / North America?

Wipes at Respawn Isle / Small Teams / North America take place every 4 weeks on Thursday at 16:01 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 12 days 21 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

Which rules and settings are recorded for Respawn Isle / Small Teams / North America?

No gather rate is stated in the name of Respawn Isle / Small Teams / North America. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Oxide plugins are run on it. Rust's premium status is required to join. VAC is on: that is Valve's anti-cheat.

On which map is Respawn Isle / Small Teams / North America played?

Generated by the game and procedural, the map measures 3,600 on Respawn Isle / Small Teams / North America.

Filters

Where does Respawn Isle / Small Teams / North America appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Respawn Isle / Small Teams / North America: Rust community servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On Respawn Isle / Small Teams / North America, what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The browser's listing places it under North America are the tags Respawn Isle / Small Teams / North America publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Respawn Isle / Small Teams / North America?

In Rust, press F1 and type client.connect 158.69.23.51:28036 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Rust's premium status is required to join. https://respawnisle.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^q,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded