DWG RG-S13268Server sheetchecked 39d ago
Test
Offline 159.195.112.128:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Test, and is it up?
The current state of Test is offline, with the last sighting 39 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.
In which location is Test hosted?
There is no region published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 159.195.112.128:28015.
On which Rust version is Test running?
The platform is Windows and the version is Rust network protocol 2633 and build 163493 on Test. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Test?
No response from Test; the server was last seen 39 days 15 hours ago.
In the rankings, which position does Test hold?
Within the top – of all ranked servers: Test at #13,268 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on Test?
The record of Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 55 days 18 hours ago.
Rules and settings
Which rules and settings are recorded for Test?
Gather rate for Test: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Test played?
Test runs a procedural map, which the game generates.
Filters
Where does Test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Test?
Tags published by Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Test?
Connect with client.connect 159.195.112.128:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.