DWG RG-S16590Server sheetchecked 32d ago
nameserver
Offline 159.195.201.150:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is nameserver, and is it online now?
The current state of nameserver is offline, with the last sighting 32 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 26 September 2026.
What location is recorded for nameserver?
No region is published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 159.195.201.150:28015.
On which Rust version is nameserver running?
On Windows, nameserver runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on nameserver?
No response from nameserver; the server was last seen 32 days 4 hours ago.
What rank has been recorded for nameserver?
Within the top 71% of all ranked servers: nameserver at #16,590 for player hours, seven days recorded.
Schedules
On nameserver, when do wipes occur?
The record of nameserver's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 51 days 11 hours ago.
Map and rules
Which settings does nameserver run, and what rules?
Gather rate for nameserver: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is nameserver played?
A procedural map, generated by the game, is what nameserver runs.
Filters
On Rust Graphs, which lists and filters contain nameserver?
These Rust Graphs lists include nameserver: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on nameserver?
gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): 15 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags nameserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join nameserver?
In Rust, press F1 and type client.connect 159.195.201.150:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp15
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.