Fig. 1Players on Bloodline Rust Aimtrain | Modded | Daily WipeRG-S15326-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15326-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15326-03 · Sheet 3 of 11
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Sat 24 OctThu 22 OctWed 21 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ScheduleExpected wipesRG-S15326-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 02:09 UTC5d ago
0
–
running
0
Thu 22 Oct, 02:09 UTC7d ago
0
–
2 days
0
Wed 21 Oct, 02:09 UTC8d ago
0
–
1 days
0
Tue 20 Oct, 02:09 UTC9d ago
0
–
1 days
0
Mon 19 Oct, 02:08 UTC10d ago
0
–
1 days
0
Sun 18 Oct, 02:08 UTC11d ago
0
–
1 days
0
Fri 16 Oct, 05:05 UTC13d ago
0
–
1.9 days
0
Thu 15 Oct, 13:08 UTC14d ago
0
–
0.7 days
0
Thu 15 Oct, 02:09 UTC14d ago
0
–
0.5 days
0
Wed 14 Oct, 02:14 UTC15d ago
0
–
1 days
0
Mon 12 Oct, 02:08 UTC17d ago
0
–
2 days
0
Sat 10 Oct, 04:24 UTC19d ago
0
–
1.9 days
0
Thu 8 Oct, 02:09 UTC21d ago
0
–
2.1 days
0
Tue 6 Oct, 02:09 UTC23d ago
0
–
2 days
0
Sun 4 Oct, 02:11 UTC25d ago
1
halved by day 1
2 days
0
Fri 2 Oct, 04:24 UTC27d ago
0
–
1.9 days
0
Thu 1 Oct, 02:09 UTC28d ago
0
–
1.1 days
0
Wed 30 Sep, 02:09 UTC29d ago
0
–
1 days
0
Tue 29 Sep, 02:08 UTC30d ago
0
–
1 days
0
Mon 28 Sep, 02:08 UTC31d ago
0
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15326-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is Bloodline Rust Aimtrain | Modded | Daily Wipe, and is it online now?
Last seen 4 days 18 hours ago; right now Bloodline Rust Aimtrain | Modded | Daily Wipe is offline. For the last 7 full days the record is 68 of 168 hours up, 40% of the time. On 13 September 2026 is when Rust Graphs first saw it.
2.
What location is recorded for Bloodline Rust Aimtrain | Modded | Daily Wipe?
A region is not published by Bloodline Rust Aimtrain | Modded | Daily Wipe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 159.195.27.241:28015.
3.
What Rust version is recorded for Bloodline Rust Aimtrain | Modded | Daily Wipe?
On Linux, Bloodline Rust Aimtrain | Modded | Daily Wipe runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
4.
What does the population history show for Bloodline Rust Aimtrain | Modded | Daily Wipe?
No response from Bloodline Rust Aimtrain | Modded | Daily Wipe; the server was last seen 4 days 18 hours ago. The seven-day mean on this server is 0 players.
5.
In the rankings, which position does Bloodline Rust Aimtrain | Modded | Daily Wipe hold?
Over the last seven days, Bloodline Rust Aimtrain | Modded | Daily Wipe records #15,326 for player hours: the top 69% of all ranked servers.
Wipe data
6.
What is recorded on Bloodline Rust Aimtrain | Modded | Daily Wipe on wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
7.
On Bloodline Rust Aimtrain | Modded | Daily Wipe, when do wipes occur?
There is no next wipe to predict at Bloodline Rust Aimtrain | Modded | Daily Wipe, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 5 days 11 hours ago.
Map and rules
8.
Which settings does Bloodline Rust Aimtrain | Modded | Daily Wipe run, and what rules?
No gather rate is stated in the name of Bloodline Rust Aimtrain | Modded | Daily Wipe. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
9.
What is the map for Bloodline Rust Aimtrain | Modded | Daily Wipe?
Bloodline Rust Aimtrain | Modded | Daily Wipe runs a procedural map of size 4,250 with seed 852734, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
10.
On Rust Graphs, which lists and filters contain Bloodline Rust Aimtrain | Modded | Daily Wipe?
These Rust Graphs lists include Bloodline Rust Aimtrain | Modded | Daily Wipe: Modded Rust servers and Rust aim training servers, listed live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
11.
On Bloodline Rust Aimtrain | Modded | Daily Wipe, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags Bloodline Rust Aimtrain | Modded | Daily Wipe publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
12.
What is the way to connect to Bloodline Rust Aimtrain | Modded | Daily Wipe?
Enter client.connect 159.195.27.241:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
NotesAnswered from the figuresRG-S15326-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeSurvival in standard Rust style.
mp100
Max players100 player slots.
ts8
Group limitThe default team size of 8 applies.
v2635
ProtocolJoin only if your game is on protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeThe region code field is empty.
Mods and access
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15326-11 · Sheet 11 of 11