DWG RG-S16842Server sheetchecked 29d ago
Rust
Offline 159.195.34.140:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rust online, and what uptime has been recorded?
Last seen 29 days 4 hours ago; right now Rust is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.
What location is recorded for Rust?
A region is not published by Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 159.195.34.140:28015 is its address.
On which Rust version is Rust running?
Rust network protocol 2633 and build 165217 on Linux: that is what Rust runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Rust?
The latest refresh records Rust as offline, last seen 29 days 4 hours ago.
Against other Rust servers, where is Rust placed?
Over the last seven days, Rust records #16,842 for player hours: the top 70% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on Rust?
Rust's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 32 days 22 hours ago.
Settings
Which rules and settings are recorded for Rust?
The name of Rust records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has Rust loaded?
Rust runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Rust?
On Rust Graphs, Rust is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Rust, what is meant by each tag?
The game's server browser reads these tags from Rust: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Rust?
Enter client.connect 159.195.34.140:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.