StatusLive Servers online11,663 Players33,677 Populated2,838 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S4259Server sheetchecked 10m ago

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked

Online 159.196.30.227:20030 checked 10m ago

1000x biweekly wipes vanillamoddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average1peak 6
Rank#4,259top 19%
Last wipe11d agobiweekly schedule
Next wipe2d 9hSat 31 Oct, 13:10 UTC
Fig. 1

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked
Fig. 2

Server performance

01020304004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 13:10 UTC, in 2d 9h. Its biweekly schedule tag · low confidence

usual gap14.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  1. 2d 9hSat 31 Oct, 13:10 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 16d 9hSat 14 Nov, 13:10 UTC
  4. 30d 9hSat 28 Nov, 13:10 UTC
  5. 35d 15hThu 3 Dec, 19:00 UTCFW
  6. 44d 9hSat 12 Dec, 13:10 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 13:10 UTC11d ago 2 – running 0
Thu 1 Oct, 20:51 UTC FW27d ago 2 held half 15.7 days 0
Fri 18 Sep, 08:37 UTC40d ago 4 halved by day 4 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, and is it up?

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is up at this moment. The uptime it reports puts the last restart at about 18 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. First seen by Rust Graphs on 13 September 2026.

Is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked stable in the figures recorded?

Average server fps over the last 48 hours is 26; the lowest was 10. Counted at its highest: 77,753 entities, buildings, deployables and the rest of the world included. 2,866 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

No region tag is published by [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, but its name points to Oceania. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 159.196.30.227:20030.

On which Rust version is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked running?

On Windows, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

At the last refresh, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked recorded 0 players across 100 slots. The seven-day mean is 1 players; the peak over the same period is 6. Over the last 48 hours the busiest hour was 08:00 UTC, at an average of 2 players.

Against other Rust servers, where is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked placed?

Within the top 19% of all ranked servers: [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked at #4,259 for player hours, seven days recorded.

Wipe data

What happens on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. At 2 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 4.

What wipe schedule has been recorded for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

Too few of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Saturday 31 October at 13:10 UTC. The world it runs now was made 11 days 13 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Settings

Which rules and settings are recorded for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The name records 1000x gather for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is off.

What is the map for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs a procedural map of size 3,500 with seed 901796074, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The Rust Graphs lists that carry [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked are: Rust servers above 10x gather rate, Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Which meaning is attached to each tag on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The game's server browser reads these tags from [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

Connect with client.connect 159.196.30.227:20030: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://www.tearbeargaming.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded