StatusLive Servers online11,716 Players60,383 Populated3,374 Wiped · 3 h178 Interval5 min Date29 OCT 2026

DWG RG-S4904Server sheetchecked 8m ago

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

Online 159.196.30.227:20036 checked 8m ago

1000x
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#4,904top 22%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5212:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked
Fig. 2

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:16 UTC11d ago 2 – running 0
Thu 1 Oct, 20:52 UTC FW27d ago 2 halved by day 5 15.8 days 0
Fri 18 Sep, 08:40 UTC41d ago 3 halved by day 2 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average
76 / 150
02
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | KitsOC · groups of 32+ · 10x · weekly · 1 on average
1 / 100
03
Rustafied.com - AU MainOC · groups of 16+ · weekly · 145 on average
610 / 650
04
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 121 on average
63 / 100
05
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 52 on average
111 / 150
06
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 30 on average
276 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, and is it online now?

At this moment [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is online. Counted from its reported uptime, the last restart was about 5 days 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked stable in the figures recorded?

The last 48 hours give an average of 73 server fps and a floor of 17. Counted at its highest: 72,548 entities, buildings, deployables and the rest of the world included. 2,813 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked hosted?

No region tag is published by [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, but its name points to Oceania. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 159.196.30.227:20036 is its address.

On which Rust version is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Current player count on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 2 players.

In the rankings, which position does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked hold?

Within the top 22% of all ranked servers: [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked at #4,904 for player hours, seven days recorded.

Wipe times

What is recorded on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 26 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 3.5.

Which times and days are wipes plotted at on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 11 days 18 hours ago.

Map and rules

What settings and rules apply on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked takes its gather rate from its name: 1000x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Seed 901796074 and size 3,500 define the procedural map [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

The Rust Graphs lists that carry [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked are: Rust servers above 10x gather rate, Oceania servers, plotted and Rust community servers, plotted. On the server list, these filters bring it up: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Which meaning is attached to each tag on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Tags published by [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Connect with client.connect 159.196.30.227:20036: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://www.tearbeargaming.com.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded