StatusLive Servers online11,647 Players49,596 Populated3,216 Wiped · 3 h108 Interval5 min Date28 OCT 2026

DWG RG-S8087Server sheetchecked 12m ago

Aus Land of Greatness|3X|PVE|Trio

Online 159.196.5.104:28023 checked 12m ago

3x trio biweekly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#8,087top 36%
Last wipe25d agobiweekly schedule
Next wipe2d 0hFri 30 Oct, 10:09 UTC
Fig. 1

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on Aus Land of Greatness|3X|PVE|Trio
Fig. 2

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, and #420 of the trio servers (top 67%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 10:09 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 2d 0hFri 30 Oct, 10:09 UTC
  2. 8d 9hThu 5 Nov, 19:00 UTCFW
  3. 16d 0hFri 13 Nov, 10:09 UTC
  4. 30d 0hFri 27 Nov, 10:09 UTC
  5. 36d 9hThu 3 Dec, 19:00 UTCFW
  6. 44d 0hFri 11 Dec, 10:09 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:09 UTC25d ago 2 – running 0
Fri 18 Sep, 10:26 UTC39d ago 2 halved by day 12 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Aus Land of Greatness|3X|PVE|Trio, and is it up?

Aus Land of Greatness|3X|PVE|Trio is up at this moment. Counted from its reported uptime, the last restart was about 13 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Aus Land of Greatness|3X|PVE|Trio stable in the figures recorded?

75 server fps on average over the last 48 hours, and never under 75. Counted at its highest: 72,585 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,382 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Aus Land of Greatness|3X|PVE|Trio hosted?

Its name points to Oceania, though Aus Land of Greatness|3X|PVE|Trio publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 159.196.5.104:28023.

On which Rust version is Aus Land of Greatness|3X|PVE|Trio running?

Rust network protocol 2635 and build 168909 on Windows: that is what Aus Land of Greatness|3X|PVE|Trio runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Aus Land of Greatness|3X|PVE|Trio?

At the last refresh, Aus Land of Greatness|3X|PVE|Trio recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 07:00 UTC, averaging 0 players.

Against other Rust servers, where is Aus Land of Greatness|3X|PVE|Trio placed?

Player hours over seven days place Aus Land of Greatness|3X|PVE|Trio at #8,087, within the top 36% of ranked servers. Within the trio group it places #420.

Wipe data

What is recorded on Aus Land of Greatness|3X|PVE|Trio on wipe day?

The recent wipes averaged a busiest count of 2 players. At 17 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 12.

On Aus Land of Greatness|3X|PVE|Trio, when do wipes occur?

Its tag is followed for the prediction: too few of Aus Land of Greatness|3X|PVE|Trio's wipes are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 10:09 UTC. The current world has been in use since 25 days 23 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

What settings and rules apply on Aus Land of Greatness|3X|PVE|Trio?

The name records 3x gather for Aus Land of Greatness|3X|PVE|Trio. 3 players per group at most (trio). pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Aus Land of Greatness|3X|PVE|Trio played?

Seed 555014794 and size 3,500 define the procedural map Aus Land of Greatness|3X|PVE|Trio generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Aus Land of Greatness|3X|PVE|Trio appear among the Rust Graphs lists and filters?

On Rust Graphs, Aus Land of Greatness|3X|PVE|Trio is placed in these lists: 3x Rust servers, plotted, Oceania servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Trio Rust servers, plotted live. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Gather rate: 3x.

On Aus Land of Greatness|3X|PVE|Trio, what is meant by each tag?

The game's server browser reads these tags from Aus Land of Greatness|3X|PVE|Trio: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Aus Land of Greatness|3X|PVE|Trio joined?

Enter client.connect 159.196.5.104:28023 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts3
Group limit Team size is capped at 3.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded