StatusLive Servers online11,847 Players98,341 Populated3,870 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S5038Server sheetchecked 9m ago

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

Online 159.196.59.137:28315 checked 9m ago

2x moddedoxide
Connect
Players now 0/ 25 0% full
7-day average0peak 2
Rank#5,038top 23%
Last wipe27d agono schedule published
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on <mag> Rust | Adelaide | PVE | 2x | Kits |...
Fig. 2

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:31 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 819 on average
645 / 700
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 611 on average
1450 / 1475
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 380 on average
150 / 200
04
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average
764 / 790
05
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 335 on average
596 / 680
06
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 318 on average
86 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | online, and what uptime has been recorded?

Right now, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is recorded as online. About 22 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 149 of 168 hours up, 89% of the time. First seen by Rust Graphs on 13 September 2026.

Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | stable in the figures recorded?

Average server fps over the last 48 hours is 38; the lowest was 29. Counted at its highest: 130,442 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,233 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

No region is published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 159.196.59.137:28315 is its address.

On which Rust version is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | running?

Rust network protocol 2635 and build 168909 on Windows: that is what <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Current player count on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: 0, of 25 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 01:00 UTC, at an average of 2 players.

In the rankings, which position does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | hold?

Over the last seven days, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | records #5,038 for player hours: the top 23% of all ranked servers.

Wipe data

What happens on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | on the day of a wipe?

An average of 6 players was recorded at the busiest point of its recent wipes. At 14 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Once a month, with the force wipe, is when <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 23 hours ago.

Rules and settings

Which rules and settings are recorded for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The name records 2x gather for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | played?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs a procedural map of size 4,250 with seed 969105723, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The Rust Graphs lists that carry <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | are: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meaning is attached to each tag on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Tags published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

In Rust, press F1 and type client.connect 159.196.59.137:28315 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp25
Max players Slots: 25.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded