StatusLive Servers online11,657 Players49,583 Populated3,193 Wiped · 3 h95 Interval5 min Date28 OCT 2026

DWG RG-S12100Server sheetchecked 5d ago

My Local Rust Server

Offline 159.26.107.67:28015 checked 5d ago

Connect
Players now 1/ 50 2% full
7-day average1peak 1
Rank#12,100top 54%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 07:59 UTC10d ago – – running 0
Sat 17 Oct, 19:55 UTC10d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
156 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
290 / 325
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
35 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
20 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
152 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
65 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for My Local Rust Server, and is it up?

The current state of My Local Rust Server is offline, with the last sighting 5 days 16 hours ago. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.

In which location is My Local Rust Server hosted?

There is no region published by My Local Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 159.26.107.67:28015.

What Rust version is recorded for My Local Rust Server?

On Windows, My Local Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on My Local Rust Server?

The latest refresh records My Local Rust Server as offline, last seen 5 days 16 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

In the rankings, which position does My Local Rust Server hold?

Within the top 54% of all ranked servers: My Local Rust Server at #12,100 for player hours, seven days recorded.

Schedules

What is recorded on My Local Rust Server on wipe day?

The recent wipes averaged a busiest count of 0 players.

Which times and days are wipes plotted at on My Local Rust Server?

My Local Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 10 days 1 hours ago.

Settings

Which rules and settings are recorded for My Local Rust Server?

No gather rate is stated in the name of My Local Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has My Local Rust Server loaded?

My Local Rust Server runs a procedural map, which the game generates.

Lists and filters

Where does My Local Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, My Local Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on My Local Rust Server?

Tags published by My Local Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is My Local Rust Server joined?

Connect with client.connect 159.26.107.67:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded