StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h4 Interval5 min Date28 OCT 2026

DWG RG-S7184Server sheetchecked 2h ago

HONESTRUST PVP #1 | x10 | No BP | Fast Progression

Online 159.69.56.164:7071 checked 2h ago

10x moddedoxide
Connect
Players now 1/ 600 0% full
7-day average0peak 2
Rank#7,184top 32%
Last wipe5d agono schedule published
Next wipe1d 22hFri 30 Oct, 18:09 UTC
Fig. 1

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on HONESTRUST PVP #1 | x10 | No BP | Fast Progression
Fig. 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 18:09 UTC, in 1d 22h. Every Friday at 18:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1d 22hFri 30 Oct, 18:09 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 8d 22hFri 6 Nov, 18:09 UTC
  4. 15d 22hFri 13 Nov, 18:09 UTC
  5. 22d 22hFri 20 Nov, 18:09 UTC
  6. 29d 22hFri 27 Nov, 18:09 UTC
  7. 35d 23hThu 3 Dec, 19:00 UTCFW
  8. 36d 22hFri 4 Dec, 18:09 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:09 UTC5d ago 1 – running 0
Fri 16 Oct, 18:08 UTC12d ago 1 halved by day 3 7 days 0
Thu 1 Oct, 18:37 UTC FW27d ago 1 halved by day 1 15 days 0
Fri 25 Sep, 18:07 UTC33d ago 2 halved by day 3 6 days 0
Fri 18 Sep, 18:06 UTC40d ago 1 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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General notes

Quick answers

from the figures on this page

Server details

Is HONESTRUST PVP #1 | x10 | No BP | Fast Progression online, and what uptime has been recorded?

HONESTRUST PVP #1 | x10 | No BP | Fast Progression is up at this moment. About 10 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does HONESTRUST PVP #1 | x10 | No BP | Fast Progression perform, as measured?

Average server fps over the last 48 hours is 115; the lowest was 34. Counted at its highest: 148,313 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,372 MB. Players feel low fps and a climbing entity count as lag.

In which location is HONESTRUST PVP #1 | x10 | No BP | Fast Progression hosted?

A region is not published by HONESTRUST PVP #1 | x10 | No BP | Fast Progression. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 159.69.56.164:7071.

On which Rust version is HONESTRUST PVP #1 | x10 | No BP | Fast Progression running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on HONESTRUST PVP #1 | x10 | No BP | Fast Progression. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

At the last refresh, HONESTRUST PVP #1 | x10 | No BP | Fast Progression recorded 1 players across 600 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 13:00 UTC, at an average of 1 players.

In the rankings, which position does HONESTRUST PVP #1 | x10 | No BP | Fast Progression hold?

Within the top 32% of all ranked servers: HONESTRUST PVP #1 | x10 | No BP | Fast Progression at #7,184 for player hours, seven days recorded.

Wipe data

What is recorded on HONESTRUST PVP #1 | x10 | No BP | Fast Progression on wipe day?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

Wipes at HONESTRUST PVP #1 | x10 | No BP | Fast Progression take place every Friday at 18:09 UTC. On Friday 30 October at 18:09 UTC its next wipe is due. 5 days 1 hours ago the current world was made.

Settings

Which settings does HONESTRUST PVP #1 | x10 | No BP | Fast Progression run, and what rules?

HONESTRUST PVP #1 | x10 | No BP | Fast Progression takes its gather rate from its name: 10x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has HONESTRUST PVP #1 | x10 | No BP | Fast Progression loaded?

HONESTRUST PVP #1 | x10 | No BP | Fast Progression runs a procedural map of size 5,000 with seed 1985483689, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does HONESTRUST PVP #1 | x10 | No BP | Fast Progression appear among the Rust Graphs lists and filters?

These Rust Graphs lists include HONESTRUST PVP #1 | x10 | No BP | Fast Progression: 10x Rust servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

On HONESTRUST PVP #1 | x10 | No BP | Fast Progression, what is meant by each tag?

The game's server browser reads these tags from HONESTRUST PVP #1 | x10 | No BP | Fast Progression: gmrust (Game mode): Survival in standard Rust style; mp600 (Max players): 600 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

Connect with client.connect 159.69.56.164:7071: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://honestrust.eu/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp600,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp600
Max players 600 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded