StatusLive Servers online11,900 Players91,150 Populated4,048 Wiped · 3 h161 Interval5 min Date27 OCT 2026

DWG RG-S15388Server sheetchecked 12m ago

Friduwulf's Private Server

Online 160.202.167.13:49155 checked 12m ago

oxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe126d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Friduwulf's Private Server
Fig. 2

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Friduwulf's Private Server, and is it online now?

Friduwulf's Private Server is up at this moment. Counted from its reported uptime, the last restart was about 3 days 14 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Friduwulf's Private Server perform, as measured?

The last 48 hours give an average of 56 server fps and a floor of 51. Counted at its highest: 114,930 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,440 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Friduwulf's Private Server?

A region is not published by Friduwulf's Private Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 160.202.167.13:49155.

What Rust version is recorded for Friduwulf's Private Server?

Rust network protocol 2627 and build 154033 on Windows: that is what Friduwulf's Private Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Friduwulf's Private Server?

At the last refresh, Friduwulf's Private Server recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Friduwulf's Private Server?

Player hours over seven days place Friduwulf's Private Server at #15,388, within the top 70% of ranked servers.

Schedules

On Friduwulf's Private Server, when do wipes occur?

The record of Friduwulf's Private Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 126 days 3 hours ago the current world was made.

Map and rules

Which settings does Friduwulf's Private Server run, and what rules?

The name of Friduwulf's Private Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Friduwulf's Private Server loaded?

Size 4,500 with seed 15332: that is the procedural map Friduwulf's Private Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Friduwulf's Private Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Friduwulf's Private Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Friduwulf's Private Server?

Tags published by Friduwulf's Private Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2627 (Protocol): Join only if your game is on protocol 2627; cs154033 (Build): The game build is 154033; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod). Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Friduwulf's Private Server?

Connect with client.connect 160.202.167.13:49155: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2627,gmrust,cs154033,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2627
Protocol Join only if your game is on protocol 2627.
cs154033
Build The game build is 154033.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded