StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S3136Server sheetchecked 3h ago

Rust Server

Online 160.236.23.24:28015 checked 3h ago

Connect
Players now 0/ 50 0% full
7-day average1peak 4
Rank#3,136top 14%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
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04
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Rust Server online, and what uptime has been recorded?

At this moment Rust Server is online. About 2 days 8 hours ago is when it last restarted, measured from the uptime it reports. 159 of 168 hours up over the last 7 full days, which is 95% of the time. On 12 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of Rust Server show?

The last 48 hours give an average of 58 server fps and a floor of 51. Counted at its highest: 49,063 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,036 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Rust Server?

There is no region published by Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 160.236.23.24:28015 is its address.

What Rust version is recorded for Rust Server?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Rust Server?

0 of 50 slots on Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 4. The 48-hour peak falls at 16:00 UTC, averaging 4 players.

In the rankings, which position does Rust Server hold?

Within the top 14% of all ranked servers: Rust Server at #3,136 for player hours, seven days recorded.

Wipe times

On Rust Server, when do wipes occur?

Too few wipes are on record for Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 16 days 17 hours ago.

Settings

Which settings does Rust Server run, and what rules?

The name of Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Rust Server loaded?

Seed 1234 and size 3,000 define the procedural map Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Server?

Tags published by Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rust Server?

Enter client.connect 160.236.23.24:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded