StatusLive Servers online11,642 Players45,345 Populated3,112 Wiped · 3 h106 Interval5 min Date29 OCT 2026

DWG RG-S16875Server sheetchecked 29d ago

RustServer_4907

Offline 160.251.136.218:28015 checked 29d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,875top 71%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustServer_4907
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RustServer_4907 online, and what uptime has been recorded?

The current state of RustServer_4907 is offline, with the last sighting 29 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

In which location is RustServer_4907 hosted?

There is no region published by RustServer_4907. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 160.251.136.218:28015 is its address.

On which Rust version is RustServer_4907 running?

Rust network protocol 2633 and build 165217 on Linux: that is what RustServer_4907 runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on RustServer_4907?

No response from RustServer_4907; the server was last seen 29 days 19 hours ago.

In the rankings, which position does RustServer_4907 hold?

Player hours over seven days place RustServer_4907 at #16,875, within the top 71% of ranked servers.

Wipe data

Which times and days are wipes plotted at on RustServer_4907?

RustServer_4907's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 32 days 7 hours ago the current world was made.

Rules and settings

What settings and rules apply on RustServer_4907?

The name of RustServer_4907 records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for RustServer_4907?

RustServer_4907 runs a procedural map of size 3,750 with seed 144749, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain RustServer_4907?

The Rust Graphs lists that carry RustServer_4907 are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustServer_4907?

Tags published by RustServer_4907, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join RustServer_4907?

Connect with client.connect 160.251.136.218:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded