DWG RG-S15310Server sheetchecked 10m ago
RustServer_Private Server
Online 160.251.138.86:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 07:01 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is RustServer_Private Server online, and what uptime has been recorded?
At this moment RustServer_Private Server is online. The uptime it reports puts the last restart at about 11 days 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is RustServer_Private Server stable in the figures recorded?
74 server fps on average over the last 48 hours, and never under 55. Counted at its highest: 69,080 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,648 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for RustServer_Private Server?
There is no region published by RustServer_Private Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 160.251.138.86:28015.
What Rust version is recorded for RustServer_Private Server?
Rust network protocol 2634 and build 167781 on Linux: that is what RustServer_Private Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on RustServer_Private Server?
Current player count on RustServer_Private Server: 0, of 1 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for RustServer_Private Server?
Player hours over seven days place RustServer_Private Server at #15,310, within the top 69% of ranked servers.
Schedules
What happens on RustServer_Private Server on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RustServer_Private Server?
The record of RustServer_Private Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 11 days 11 hours ago.
Map and rules
What settings and rules apply on RustServer_Private Server?
Gather rate for RustServer_Private Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has RustServer_Private Server loaded?
RustServer_Private Server runs a procedural map of size 3,500 with seed 1493574022, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain RustServer_Private Server?
On Rust Graphs, RustServer_Private Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RustServer_Private Server?
Tags published by RustServer_Private Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join RustServer_Private Server?
Connect with client.connect 160.251.138.86:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.