StatusLive Servers online11,878 Players98,796 Populated3,935 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 8m ago

RustServer_4457

Online 160.251.171.32:28015 checked 8m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_4457
Fig. 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:33 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RustServer_4457 online, and what uptime has been recorded?

At this moment RustServer_4457 is online. The uptime it reports puts the last restart at about 6 days 17 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is RustServer_4457 stable in the figures recorded?

The last 48 hours give an average of 100 server fps and a floor of 82. Counted at its highest: 49,125 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,411 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for RustServer_4457?

A region is not published by RustServer_4457. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 160.251.171.32:28015 is its address.

On which Rust version is RustServer_4457 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer_4457. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for RustServer_4457?

At the last refresh, RustServer_4457 recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does RustServer_4457 hold?

Within the top 69% of all ranked servers: RustServer_4457 at #15,341 for player hours, seven days recorded.

Schedules

On RustServer_4457, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on RustServer_4457?

The record of RustServer_4457's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 9 days 11 hours ago.

Map and rules

Which settings does RustServer_4457 run, and what rules?

The name of RustServer_4457 records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has RustServer_4457 loaded?

RustServer_4457 runs a procedural map of size 3,000 with seed 15081, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain RustServer_4457?

On Rust Graphs, RustServer_4457 is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RustServer_4457?

Tags published by RustServer_4457, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join RustServer_4457?

In Rust, press F1 and type client.connect 160.251.171.32:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded