DWG RG-S15341Server sheetchecked 8m ago
RustServer_4457
Online 160.251.171.32:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 05:33 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is RustServer_4457 online, and what uptime has been recorded?
At this moment RustServer_4457 is online. The uptime it reports puts the last restart at about 6 days 17 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is RustServer_4457 stable in the figures recorded?
The last 48 hours give an average of 100 server fps and a floor of 82. Counted at its highest: 49,125 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,411 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for RustServer_4457?
A region is not published by RustServer_4457. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 160.251.171.32:28015 is its address.
On which Rust version is RustServer_4457 running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer_4457. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for RustServer_4457?
At the last refresh, RustServer_4457 recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does RustServer_4457 hold?
Within the top 69% of all ranked servers: RustServer_4457 at #15,341 for player hours, seven days recorded.
Schedules
On RustServer_4457, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on RustServer_4457?
The record of RustServer_4457's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 9 days 11 hours ago.
Map and rules
Which settings does RustServer_4457 run, and what rules?
The name of RustServer_4457 records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has RustServer_4457 loaded?
RustServer_4457 runs a procedural map of size 3,000 with seed 15081, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain RustServer_4457?
On Rust Graphs, RustServer_4457 is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RustServer_4457?
Tags published by RustServer_4457, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join RustServer_4457?
In Rust, press F1 and type client.connect 160.251.171.32:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.