StatusLive Servers online11,873 Players96,161 Populated3,898 Wiped · 3 h387 Interval5 min Date29 OCT 2026

DWG RG-S1335Server sheetchecked 14m ago

OKAWAServer_JP_PvE

Online 160.251.175.229:28015 checked 14m ago

Connect
Players now 8/ 100 8% full
7-day average5peak 17
Rank#1,335top 6%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on OKAWAServer_JP_PvE
Fig. 2

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak45players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 46, 44 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:17 UTC27d ago 46 – running 30
Thu 1 Oct, 23:05 UTC FW27d ago 44 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
435 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
463 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
982 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
58 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
982 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
29 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for OKAWAServer_JP_PvE, and is it up?

OKAWAServer_JP_PvE is up at this moment. Counted from its reported uptime, the last restart was about 5 days 16 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of OKAWAServer_JP_PvE show?

38 server fps on average over the last 48 hours, and never under 28. Counted at its highest: 193,067 entities, buildings, deployables and the rest of the world included. 6,839 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is OKAWAServer_JP_PvE hosted?

A region is not published by OKAWAServer_JP_PvE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 160.251.175.229:28015.

What Rust version is recorded for OKAWAServer_JP_PvE?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on OKAWAServer_JP_PvE. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on OKAWAServer_JP_PvE?

8 of 100 slots on OKAWAServer_JP_PvE are taken at the latest refresh. The seven-day mean is 5 players; the peak over the same period is 17. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 12 players.

Against other Rust servers, where is OKAWAServer_JP_PvE placed?

Over the last seven days, OKAWAServer_JP_PvE records #1,335 for player hours: the top 6% of all ranked servers.

Wipe data

On OKAWAServer_JP_PvE, what does the data show for wipe day?

An average of 45 players was recorded at the busiest point of its recent wipes. 44 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on OKAWAServer_JP_PvE?

OKAWAServer_JP_PvE's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days 5 hours ago.

Settings

What settings and rules apply on OKAWAServer_JP_PvE?

The name of OKAWAServer_JP_PvE records no gather rate. 16 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is OKAWAServer_JP_PvE played?

OKAWAServer_JP_PvE runs a procedural map of size 4,500 with seed 4180011, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain OKAWAServer_JP_PvE?

The Rust Graphs lists that carry OKAWAServer_JP_PvE are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on OKAWAServer_JP_PvE?

Tags published by OKAWAServer_JP_PvE, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to OKAWAServer_JP_PvE?

Enter client.connect 160.251.175.229:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/mRc2TvcSsA is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded