DWG RG-S15326Server sheetchecked 7m ago
RustServer_847
Online 160.251.175.249:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:32 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is RustServer_847 online, and what uptime has been recorded?
RustServer_847 is up at this moment. Counted from its reported uptime, the last restart was about 6 days 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is RustServer_847 stable in the figures recorded?
The last 48 hours give an average of 60 server fps and a floor of 41. Counted at its highest: 97,194 entities, buildings, deployables and the rest of the world included. 3,333 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for RustServer_847?
No region is published by RustServer_847. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 160.251.175.249:28015.
What Rust version is recorded for RustServer_847?
Rust network protocol 2635 and build 168909 on Linux: that is what RustServer_847 runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for RustServer_847?
Current player count on RustServer_847: 0, of 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is RustServer_847 placed?
Player hours over seven days place RustServer_847 at #15,326, within the top 69% of ranked servers.
Wipe data
What is recorded on RustServer_847 on wipe day?
The recent wipes averaged a busiest count of 1 players. 18 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for RustServer_847?
RustServer_847's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 22 days ago.
Settings
Which rules and settings are recorded for RustServer_847?
No gather rate is stated in the name of RustServer_847. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for RustServer_847?
Seed 482920672 and size 4,000 define the procedural map RustServer_847 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain RustServer_847?
The Rust Graphs lists that carry RustServer_847 are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On RustServer_847, what is meant by each tag?
Tags published by RustServer_847, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is RustServer_847 joined?
In Rust, press F1 and type client.connect 160.251.175.249:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.