DWG RG-S15323Server sheetchecked 6m ago
RustServer_6101
Online 160.251.175.78:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 13:15 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is RustServer_6101 online, and what uptime has been recorded?
Right now, RustServer_6101 is recorded as online. The uptime it reports puts the last restart at about 5 days 12 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of RustServer_6101 show?
Average server fps over the last 48 hours is 129; the lowest was 98. Counted at its highest: 45,825 entities, buildings, deployables and the rest of the world included. 2,485 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is RustServer_6101 hosted?
There is no region published by RustServer_6101. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 160.251.175.78:28015 is its address.
What Rust version is recorded for RustServer_6101?
On Linux, RustServer_6101 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for RustServer_6101?
0 of 50 slots on RustServer_6101 are taken at the latest refresh. The seven-day mean on this server is 0 players.
What rank has been recorded for RustServer_6101?
Over the last seven days, RustServer_6101 records #15,323 for player hours: the top 69% of all ranked servers.
Wipe data
What is recorded on RustServer_6101 on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On RustServer_6101, when do wipes occur?
The record of RustServer_6101's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 14 days 22 hours ago the current world was made.
Map and rules
What settings and rules apply on RustServer_6101?
The name of RustServer_6101 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is RustServer_6101 played?
Size 3,000 with seed 32736: that is the procedural map RustServer_6101 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does RustServer_6101 appear among the Rust Graphs lists and filters?
On Rust Graphs, RustServer_6101 is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On RustServer_6101, what is meant by each tag?
Tags published by RustServer_6101, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to RustServer_6101?
Connect with client.connect 160.251.175.78:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.