DWG RG-S15270Server sheetchecked 7d ago
==RUST_SERVER_NAME==
Offline 160.251.197.100:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for ==RUST_SERVER_NAME==, and is it up?
The current state of ==RUST_SERVER_NAME== is offline, with the last sighting 7 days 1 hours ago. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.
What location is recorded for ==RUST_SERVER_NAME==?
There is no region published by ==RUST_SERVER_NAME==. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 160.251.197.100:28015.
What Rust version is recorded for ==RUST_SERVER_NAME==?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on ==RUST_SERVER_NAME==. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on ==RUST_SERVER_NAME==?
==RUST_SERVER_NAME== is not responding at the latest refresh; the last record of it online is 7 days 1 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is ==RUST_SERVER_NAME== placed?
Player hours over seven days place ==RUST_SERVER_NAME== at #15,270, within the top 69% of ranked servers.
Schedules
Which times and days are wipes plotted at on ==RUST_SERVER_NAME==?
The record of ==RUST_SERVER_NAME=='s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 7 days 2 hours ago.
Rules and settings
Which rules and settings are recorded for ==RUST_SERVER_NAME==?
The name of ==RUST_SERVER_NAME== records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for ==RUST_SERVER_NAME==?
Size 3,500 with seed 141127248: that is the procedural map ==RUST_SERVER_NAME== runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain ==RUST_SERVER_NAME==?
On Rust Graphs, ==RUST_SERVER_NAME== is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On ==RUST_SERVER_NAME==, what is meant by each tag?
Tags published by ==RUST_SERVER_NAME==, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join ==RUST_SERVER_NAME==?
Enter client.connect 160.251.197.100:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.