StatusLive Servers online11,886 Players99,275 Populated3,950 Wiped · 3 h394 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 7d ago

RustServer_10205

Offline 160.251.197.66:28015 checked 7d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustServer_10205
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 05:27 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
383 / 425
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
463 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
983 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
57 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
987 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
26 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is RustServer_10205 online, and what uptime has been recorded?

RustServer_10205 is offline at this moment; 7 days 18 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is RustServer_10205 hosted?

A region is not published by RustServer_10205. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 160.251.197.66:28015.

What Rust version is recorded for RustServer_10205?

Rust network protocol 2634 and build 167781 on Linux: that is what RustServer_10205 runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on RustServer_10205?

No response from RustServer_10205; the server was last seen 7 days 18 hours ago.

Against other Rust servers, where is RustServer_10205 placed?

Player hours over seven days place RustServer_10205 at #15,339, within the top 69% of ranked servers.

Wipe data

What is recorded on RustServer_10205 on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 30 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on RustServer_10205?

RustServer_10205's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 10 days 11 hours ago.

Rules and settings

What settings and rules apply on RustServer_10205?

Gather rate for RustServer_10205: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for RustServer_10205?

Seed 21987 and size 3,000 define the procedural map RustServer_10205 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain RustServer_10205?

The Rust Graphs lists that carry RustServer_10205 are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On RustServer_10205, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags RustServer_10205 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to RustServer_10205?

Enter client.connect 160.251.197.66:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded