DWG RG-S10773Server sheetchecked 8m ago
RustServer_27163
Online 160.251.198.26:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:06 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_27163 online, and what uptime has been recorded?
RustServer_27163 is up at this moment. Counted from its reported uptime, the last restart was about 40 hours ago. For the last 7 full days the record is 18 of 168 hours up, 11% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does RustServer_27163 perform, as measured?
71 server fps on average over the last 48 hours, and never under 36. Counted at its highest: 69,621 entities, buildings, deployables and the rest of the world included. 2,273 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is RustServer_27163 hosted?
There is no region published by RustServer_27163. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 160.251.198.26:28015.
On which Rust version is RustServer_27163 running?
Rust network protocol 2635 and build 168909 on Linux: that is what RustServer_27163 runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on RustServer_27163?
At the last refresh, RustServer_27163 recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 06:00 UTC, at an average of 1 players.
What rank has been recorded for RustServer_27163?
Within the top 48% of all ranked servers: RustServer_27163 at #10,773 for player hours, seven days recorded.
Schedules
On RustServer_27163, when do wipes occur?
RustServer_27163's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 41 hours ago.
Rules and settings
What settings and rules apply on RustServer_27163?
Gather rate for RustServer_27163: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has RustServer_27163 loaded?
RustServer_27163 runs a procedural map of size 3,500 with seed 16450, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain RustServer_27163?
These Rust Graphs lists include RustServer_27163: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on RustServer_27163?
The game's server browser reads these tags from RustServer_27163: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join RustServer_27163?
Connect with client.connect 160.251.198.26:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.