DWG RG-S15120Server sheetchecked 7m ago
RustServer_5962
Online 160.251.201.172:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 18:36 UTC9d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RustServer_5962, and is it online now?
At this moment RustServer_5962 is online. The uptime it reports puts the last restart at about 7 days 6 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of RustServer_5962 show?
The last 48 hours give an average of 42 server fps and a floor of 26. Counted at its highest: 120,961 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,967 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is RustServer_5962 hosted?
There is no region published by RustServer_5962. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 160.251.201.172:28015 is its address.
On which Rust version is RustServer_5962 running?
On Linux, RustServer_5962 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on RustServer_5962?
0 of 10 slots on RustServer_5962 are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.
In the rankings, which position does RustServer_5962 hold?
Within the top 68% of all ranked servers: RustServer_5962 at #15,120 for player hours, seven days recorded.
Wipe times
What is recorded on RustServer_5962 on wipe day?
The recent wipes averaged a busiest count of 2 players. At 41 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RustServer_5962?
RustServer_5962's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 9 days 11 hours ago the current world was made.
Settings
Which rules and settings are recorded for RustServer_5962?
The name of RustServer_5962 records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for RustServer_5962?
Seed 28423 and size 4,500 define the procedural map RustServer_5962 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain RustServer_5962?
The Rust Graphs lists that carry RustServer_5962 are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On RustServer_5962, what is meant by each tag?
Tags published by RustServer_5962, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to RustServer_5962?
Enter client.connect 160.251.201.172:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.