DWG RG-S15327Server sheetchecked 10m ago
RustServer_11472
Online 160.251.204.20:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 10:04 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is RustServer_11472, and is it online now?
RustServer_11472 is up at this moment. About 6 days 18 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is RustServer_11472 stable in the figures recorded?
The last 48 hours give an average of 116 server fps and a floor of 96. Counted at its highest: 47,566 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,507 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is RustServer_11472 hosted?
No region is published by RustServer_11472. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 160.251.204.20:28015 is its address.
On which Rust version is RustServer_11472 running?
On Linux, RustServer_11472 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for RustServer_11472?
At the last refresh, RustServer_11472 recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does RustServer_11472 hold?
Over the last seven days, RustServer_11472 records #15,327 for player hours: the top 69% of all ranked servers.
Wipe times
What is recorded on RustServer_11472 on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on RustServer_11472?
Too few wipes are on record for RustServer_11472 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 9 days 7 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for RustServer_11472?
Gather rate for RustServer_11472: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has RustServer_11472 loaded?
RustServer_11472 runs a procedural map of size 3,000 with seed 16650, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain RustServer_11472?
These Rust Graphs lists include RustServer_11472: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RustServer_11472?
The game's server browser reads these tags from RustServer_11472: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join RustServer_11472?
In Rust, press F1 and type client.connect 160.251.204.20:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.