DWG RG-S11734Server sheetchecked 7m ago
Raccoon Isle | JAPAN PvE
Online 160.251.208.9:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Raccoon Isle | JAPAN PvE, and is it online now?
Raccoon Isle | JAPAN PvE is up at this moment. About 17 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Raccoon Isle | JAPAN PvE perform, as measured?
The last 48 hours give an average of 33 server fps and a floor of 15. Counted at its highest: 165,013 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,171 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Raccoon Isle | JAPAN PvE hosted?
Its name points to Asia, though Raccoon Isle | JAPAN PvE publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 160.251.208.9:28015 is its address.
What Rust version is recorded for Raccoon Isle | JAPAN PvE?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Raccoon Isle | JAPAN PvE. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Raccoon Isle | JAPAN PvE?
0 of 50 slots on Raccoon Isle | JAPAN PvE are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 13:00 UTC, averaging 1 players.
What rank has been recorded for Raccoon Isle | JAPAN PvE?
Player hours over seven days place Raccoon Isle | JAPAN PvE at #11,734, within the top 53% of ranked servers.
Schedules
What is recorded on Raccoon Isle | JAPAN PvE on wipe day?
An average of 3 players was recorded at the busiest point of its recent wipes. At 18 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Raccoon Isle | JAPAN PvE?
At Raccoon Isle | JAPAN PvE the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 17 hours ago. The tags state a wipe schedule of one wipe a month.
Map and rules
Which rules and settings are recorded for Raccoon Isle | JAPAN PvE?
Gather rate for Raccoon Isle | JAPAN PvE: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Raccoon Isle | JAPAN PvE?
Seed 1151759046 and size 5,000 define the procedural map Raccoon Isle | JAPAN PvE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Raccoon Isle | JAPAN PvE?
The Rust Graphs lists that carry Raccoon Isle | JAPAN PvE are: Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Raccoon Isle | JAPAN PvE?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Raccoon Isle | JAPAN PvE publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Raccoon Isle | JAPAN PvE joined?
In Rust, press F1 and type client.connect 160.251.208.9:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.