DWG RG-S15344Server sheetchecked 7m ago
RustServer_20607
Online 160.251.209.182:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:26 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RustServer_20607, and is it up?
Right now, RustServer_20607 is recorded as online. About 5 days 16 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does RustServer_20607 perform, as measured?
The last 48 hours give an average of 128 server fps and a floor of 104. Counted at its highest: 46,931 entities, buildings, deployables and the rest of the world included. 2,472 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is RustServer_20607 hosted?
A region is not published by RustServer_20607. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 160.251.209.182:28015.
On which Rust version is RustServer_20607 running?
Rust network protocol 2635 and build 168909 on Linux: that is what RustServer_20607 runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on RustServer_20607?
0 of 50 slots on RustServer_20607 are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for RustServer_20607?
Over the last seven days, RustServer_20607 records #15,344 for player hours: the top 69% of all ranked servers.
Schedules
What is recorded on RustServer_20607 on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RustServer_20607?
RustServer_20607's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 9 days 20 hours ago the current world was made.
Rules and settings
Which settings does RustServer_20607 run, and what rules?
Gather rate for RustServer_20607: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is RustServer_20607 played?
Size 3,000 with seed 28026: that is the procedural map RustServer_20607 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does RustServer_20607 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RustServer_20607: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RustServer_20607?
Tags published by RustServer_20607, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to RustServer_20607?
Connect with client.connect 160.251.209.182:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.