DWG RG-S8275Server sheetchecked 9m ago
[JP]Rust 1week
Online 160.251.209.245:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:39 UTC24d ago | 1 | – | running | 0 |
| Thu 17 Sep, 13:44 UTC42d ago | 1 | halved by day 1 | 17.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is [JP]Rust 1week, and is it online now?
[JP]Rust 1week is up at this moment. Counted from its reported uptime, the last restart was about 5 days 17 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of [JP]Rust 1week show?
The last 48 hours give an average of 55 server fps and a floor of 36. Counted at its highest: 150,341 entities, buildings, deployables and the rest of the world included. 4,994 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for [JP]Rust 1week?
Asia is where the name of [JP]Rust 1week points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 160.251.209.245:28015 is its address.
On which Rust version is [JP]Rust 1week running?
Rust network protocol 2635 and build 168909 on Linux: that is what [JP]Rust 1week runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for [JP]Rust 1week?
Current player count on [JP]Rust 1week: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 1 players.
In the rankings, which position does [JP]Rust 1week hold?
Player hours over seven days place [JP]Rust 1week at #8,275, within the top 37% of ranked servers.
Wipe times
On [JP]Rust 1week, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
What wipe schedule has been recorded for [JP]Rust 1week?
[JP]Rust 1week's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 7 hours ago.
Rules and settings
What settings and rules apply on [JP]Rust 1week?
The name of [JP]Rust 1week records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has [JP]Rust 1week loaded?
[JP]Rust 1week runs a procedural map of size 5,000 with seed 14244812, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain [JP]Rust 1week?
The Rust Graphs lists that carry [JP]Rust 1week are: Rust community servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on [JP]Rust 1week?
The game's server browser reads these tags from [JP]Rust 1week: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is [JP]Rust 1week joined?
Enter client.connect 160.251.209.245:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.