StatusLive Servers online11,733 Players63,580 Populated3,313 Wiped · 3 h197 Interval5 min Date30 OCT 2026

DWG RG-S15262Server sheetchecked 9m ago

RustServer_11367

Online 160.251.210.10:28015 checked 9m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_11367
Fig. 2

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:45 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RustServer_11367 online, and what uptime has been recorded?

At this moment RustServer_11367 is online. Counted from its reported uptime, the last restart was about 7 days ago. 143 of 168 hours up over the last 7 full days, which is 85% of the time. On 2 October 2026 is when Rust Graphs first saw it.

Is RustServer_11367 stable in the figures recorded?

44 server fps on average over the last 48 hours, and never under 25. Counted at its highest: 116,312 entities, buildings, deployables and the rest of the world included. 4,541 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RustServer_11367?

A region is not published by RustServer_11367. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 160.251.210.10:28015.

On which Rust version is RustServer_11367 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer_11367. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on RustServer_11367?

At the last refresh, RustServer_11367 recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for RustServer_11367?

Within the top 69% of all ranked servers: RustServer_11367 at #15,262 for player hours, seven days recorded.

Wipe times

What is recorded on RustServer_11367 on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for RustServer_11367?

Too few wipes are on record for RustServer_11367 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 13 hours ago the current world was made.

Settings

What settings and rules apply on RustServer_11367?

No gather rate is stated in the name of RustServer_11367. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has RustServer_11367 loaded?

RustServer_11367 runs a procedural map of size 4,500 with seed 114627276, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does RustServer_11367 appear among the Rust Graphs lists and filters?

On Rust Graphs, RustServer_11367 is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustServer_11367?

The game's server browser reads these tags from RustServer_11367: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to RustServer_11367?

Connect with client.connect 160.251.210.10:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded