DWG RG-S15268Server sheetchecked 9m ago
RustServer_5955
Online 160.251.215.190:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:19 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RustServer_5955, and is it up?
RustServer_5955 is up at this moment. About 11 days 15 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is RustServer_5955 stable in the figures recorded?
The last 48 hours give an average of 205 server fps and a floor of 183. Counted at its highest: 47,666 entities, buildings, deployables and the rest of the world included. 3,104 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is RustServer_5955 hosted?
A region is not published by RustServer_5955. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 160.251.215.190:28015 is its address.
What Rust version is recorded for RustServer_5955?
On Linux, RustServer_5955 runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on RustServer_5955?
Current player count on RustServer_5955: 0, of 50 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does RustServer_5955 hold?
Over the last seven days, RustServer_5955 records #15,268 for player hours: the top 68% of all ranked servers.
Wipe times
What is recorded on RustServer_5955 on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on RustServer_5955?
The record of RustServer_5955's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 11 days 17 hours ago the current world was made.
Settings
Which rules and settings are recorded for RustServer_5955?
The name of RustServer_5955 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is RustServer_5955 played?
Seed 12818 and size 3,000 define the procedural map RustServer_5955 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain RustServer_5955?
These Rust Graphs lists include RustServer_5955: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On RustServer_5955, what is meant by each tag?
Tags published by RustServer_5955, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to RustServer_5955?
Enter client.connect 160.251.215.190:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.