StatusLive Servers online11,757 Players71,901 Populated3,470 Wiped · 3 h213 Interval5 min Date29 OCT 2026

DWG RG-S15290Server sheetchecked 10m ago

RustServer_22252

Online 160.251.215.5:28015 checked 10m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_22252
Fig. 2

Server performance

05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustServer_22252, and is it online now?

At this moment RustServer_22252 is online. The uptime it reports puts the last restart at about 5 days 23 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

Is RustServer_22252 stable in the figures recorded?

89 server fps on average over the last 48 hours, and never under 71. Counted at its highest: 49,251 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,428 MB. Players feel low fps and a climbing entity count as lag.

In which location is RustServer_22252 hosted?

A region is not published by RustServer_22252. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 160.251.215.5:28015.

On which Rust version is RustServer_22252 running?

On Linux, RustServer_22252 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for RustServer_22252?

Current player count on RustServer_22252: 0, of 50 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for RustServer_22252?

Within the top 69% of all ranked servers: RustServer_22252 at #15,290 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for RustServer_22252?

RustServer_22252's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 10 hours ago the current world was made.

Settings

Which settings does RustServer_22252 run, and what rules?

No gather rate is stated in the name of RustServer_22252. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for RustServer_22252?

Seed 27047 and size 3,000 define the procedural map RustServer_22252 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does RustServer_22252 appear among the Rust Graphs lists and filters?

On Rust Graphs, RustServer_22252 is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On RustServer_22252, what is meant by each tag?

Tags published by RustServer_22252, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join RustServer_22252?

Enter client.connect 160.251.215.5:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded