DWG RG-S15400Server sheetchecked 9d ago
RustServer_4158
Offline 160.251.235.82:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:32 UTC17d ago | 1 | – | running | 0 |
| Thu 24 Sep, 10:00 UTC35d ago | 2 | halved by day 1 | 18.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RustServer_4158, and is it online now?
RustServer_4158 is offline at this moment; 9 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 19 September 2026.
What location is recorded for RustServer_4158?
A region is not published by RustServer_4158. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 160.251.235.82:28015.
What Rust version is recorded for RustServer_4158?
On Linux, RustServer_4158 runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on RustServer_4158?
RustServer_4158 is not responding at the latest refresh; the last record of it online is 9 days ago.
Against other Rust servers, where is RustServer_4158 placed?
Over the last seven days, RustServer_4158 records #15,400 for player hours: the top 69% of all ranked servers.
Wipe times
What happens on RustServer_4158 on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. 14 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
On RustServer_4158, when do wipes occur?
Too few wipes are on record for RustServer_4158 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 17 days 1 hours ago.
Map and rules
Which settings does RustServer_4158 run, and what rules?
The name of RustServer_4158 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for RustServer_4158?
RustServer_4158 runs a procedural map of size 3,000 with seed 22703, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does RustServer_4158 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RustServer_4158: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on RustServer_4158?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags RustServer_4158 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to RustServer_4158?
In Rust, press F1 and type client.connect 160.251.235.82:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.