StatusLive Servers online11,810 Players83,965 Populated3,630 Wiped · 3 h345 Interval5 min Date29 OCT 2026

DWG RG-S15400Server sheetchecked 9d ago

RustServer_4158

Offline 160.251.235.82:28015 checked 9d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustServer_4158
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:32 UTC17d ago 1 – running 0
Thu 24 Sep, 10:00 UTC35d ago 2 halved by day 1 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RustServer_4158, and is it online now?

RustServer_4158 is offline at this moment; 9 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 19 September 2026.

What location is recorded for RustServer_4158?

A region is not published by RustServer_4158. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 160.251.235.82:28015.

What Rust version is recorded for RustServer_4158?

On Linux, RustServer_4158 runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on RustServer_4158?

RustServer_4158 is not responding at the latest refresh; the last record of it online is 9 days ago.

Against other Rust servers, where is RustServer_4158 placed?

Over the last seven days, RustServer_4158 records #15,400 for player hours: the top 69% of all ranked servers.

Wipe times

What happens on RustServer_4158 on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 14 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On RustServer_4158, when do wipes occur?

Too few wipes are on record for RustServer_4158 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 17 days 1 hours ago.

Map and rules

Which settings does RustServer_4158 run, and what rules?

The name of RustServer_4158 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for RustServer_4158?

RustServer_4158 runs a procedural map of size 3,000 with seed 22703, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does RustServer_4158 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustServer_4158: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustServer_4158?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags RustServer_4158 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to RustServer_4158?

In Rust, press F1 and type client.connect 160.251.235.82:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded