DWG RG-S8134Server sheetchecked 10m ago
RustServer_18820
Online 160.251.236.190:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 11:50 UTC24d ago | 0 | – | running | 0 |
| Sun 4 Oct, 15:36 UTC25d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for RustServer_18820, and is it up?
RustServer_18820 is up at this moment. Counted from its reported uptime, the last restart was about 4 days 20 hours ago. 136 of 168 hours up over the last 7 full days, which is 81% of the time. First seen by Rust Graphs on 13 September 2026.
Is RustServer_18820 stable in the figures recorded?
Average server fps over the last 48 hours is 89; the lowest was 52. Counted at its highest: 48,452 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,316 MB. Players feel low fps and a climbing entity count as lag.
In which location is RustServer_18820 hosted?
A region is not published by RustServer_18820. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 160.251.236.190:28015.
On which Rust version is RustServer_18820 running?
On Linux, RustServer_18820 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on RustServer_18820?
Current player count on RustServer_18820: 1, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 1 players.
Against other Rust servers, where is RustServer_18820 placed?
Over the last seven days, RustServer_18820 records #8,134 for player hours: the top 36% of all ranked servers.
Wipe times
What happens on RustServer_18820 on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On RustServer_18820, when do wipes occur?
Too few wipes are on record for RustServer_18820 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 7 hours ago the current world was made.
Rules and settings
What settings and rules apply on RustServer_18820?
The name of RustServer_18820 records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for RustServer_18820?
RustServer_18820 runs a procedural map of size 3,000 with seed 2262, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain RustServer_18820?
On Rust Graphs, RustServer_18820 is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on RustServer_18820?
Tags published by RustServer_18820, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join RustServer_18820?
Connect with client.connect 160.251.236.190:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.