StatusLive Servers online11,645 Players42,938 Populated3,029 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S15131Server sheetchecked 36d ago

TroubleChute

Offline 161.13.116.81:28015 checked 36d ago

Connect
Players now 0/ 16 0% full
7-day average0peak –
Rank#15,131top 66%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TroubleChute
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 05:12 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
286 / 300
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
236 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
21 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
24 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
31 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
112 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is TroubleChute, and is it online now?

The current state of TroubleChute is offline, with the last sighting 36 days 2 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.

In which location is TroubleChute hosted?

A region is not published by TroubleChute. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 161.13.116.81:28015 is its address.

On which Rust version is TroubleChute running?

Rust network protocol 2631 and build 158021 on Windows: that is what TroubleChute runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for TroubleChute?

The latest refresh records TroubleChute as offline, last seen 36 days 2 hours ago.

Against other Rust servers, where is TroubleChute placed?

Player hours over seven days place TroubleChute at #15,131, within the top 66% of ranked servers.

Wipe times

What happens on TroubleChute on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on TroubleChute?

Too few wipes are on record for TroubleChute to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 36 days 2 hours ago the current world was made.

Map and rules

Which settings does TroubleChute run, and what rules?

Gather rate for TroubleChute: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has TroubleChute loaded?

A procedural map, generated by the game, is what TroubleChute runs.

Tags

On Rust Graphs, which lists and filters contain TroubleChute?

These Rust Graphs lists include TroubleChute: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TroubleChute, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp16 (Max players): 16 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): Join only if your game is on protocol 2631; cs158021 (Build): 158021 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags TroubleChute publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join TroubleChute?

In Rust, press F1 and type client.connect 161.13.116.81:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp16,ptrak,$r?,v2631,gmrust,cs158021,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp16
Max players 16 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2631
Protocol Join only if your game is on protocol 2631.
cs158021
Build 158021 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded