StatusLive Servers online11,672 Players47,205 Populated2,988 Wiped · 3 h97 Interval5 min Date30 OCT 2026

DWG RG-S12937Server sheetchecked 12d ago

FP Local Server

Offline 161.142.139.139:28015 checked 12d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#12,937top 59%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on FP Local Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
46 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
256 / 300
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
11 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is FP Local Server, and is it online now?

The current state of FP Local Server is offline, with the last sighting 12 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.

In which location is FP Local Server hosted?

A region is not published by FP Local Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 161.142.139.139:28015 is its address.

What Rust version is recorded for FP Local Server?

On Windows, FP Local Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on FP Local Server?

FP Local Server is not responding at the latest refresh; the last record of it online is 12 days 12 hours ago.

What rank has been recorded for FP Local Server?

Over the last seven days, FP Local Server records #12,937 for player hours: the top 59% of all ranked servers.

Wipe data

What wipe schedule has been recorded for FP Local Server?

Too few wipes are on record for FP Local Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 20 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for FP Local Server?

The name of FP Local Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is FP Local Server played?

A procedural map, generated by the game, is what FP Local Server runs.

Tags

On Rust Graphs, which lists and filters contain FP Local Server?

The Rust Graphs lists that carry FP Local Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on FP Local Server?

The game's server browser reads these tags from FP Local Server: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is FP Local Server joined?

Enter client.connect 161.142.139.139:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players Slots: 500.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded